Swing

Swing
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Swing: let go at the top

Catch a peg, swing under it, let go on the way up and fly to the next one. Build your speed from peg to peg, and do not touch the water. There is someone swinging right beside you.

How to play

  1. Press and hold anywhere on the game to catch the peg ahead, which glows gold. A finger, a mouse button and the space bar all work the same way.
  2. Let go to fly. The moment you let go decides how high and how far you travel, so timing is the whole game.
  3. Fall into the water and that attempt is over. The same pegs wait for you back at the start, a second later, while the clock keeps running.

How the score works

Your score is the furthest you got, measured finely, on your best attempt inside the 30 seconds. Letting go early on the swing keeps you low and fast; letting go late throws you high and slow. The best runs find the moment that carries the most speed to the next peg.

Tips

  • Let go as you start to rise, not at the very top. A flat, quick flight carries more speed than a high one.
  • Catch the next peg when you are level with it or just below. Catch it too early and the rope is short and the swing is weak.
  • If you are too low and slow, take the next swing long and let it build rather than jumping straight off.
  • Pegs are the same all hour. Knowing where the awkward gap is will win you more than quick fingers will.

Questions

Do I need to download anything?

No. It plays in your browser, on a phone or a computer, and there is nothing to install or sign up for before your first game.

What if there is no peg in reach?

Holding does nothing and you keep falling, so plan your flight towards the glowing peg before you let go.

Is it the same on a phone and a computer?

Yes. The one control is press and let go, so a finger, a mouse and a key are all equal, and the course is the same size on every screen.

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