Cast: land the lure on the mark
A mark drifts on the water and a wind blows across it. Hold to build power, let go to cast, and land your lure as near the centre as you can, over and over.
How to play
- Press and hold anywhere on the game to fill the power bar: a finger, a mouse button or the space bar.
- Let go to cast. How far the lure flies depends on the power and on the wind, which is shown as an arrow and a number.
- The moment it lands, the next mark appears. Fit in as many casts as you can. The other player lands their lure on the same water.
How the score works
Each cast on the mark scores according to how close it lands to the centre, measured finely, and a small inner ring is worth double. A cast that misses the mark scores nothing and the next mark takes a second to appear, so keep casting. Each mark is smaller and drifts faster than the last, and the wind grows, so the early casts are where the easy points are.
Tips
- The first fill of the bar is often enough. Waiting for it to go round again costs casts.
- Allow for the wind before you let go, and look at its number as well as its direction.
- If you keep landing long, let go earlier. Most casts that miss are simply too strong.
- Watch which way the mark is drifting, because it keeps moving while the lure is in the air.
Questions
Do I need to download anything?
No. It plays in your browser, on a phone or a computer, and there is nothing to install or sign up for before your first game.
Is this a reaction test?
No. It is a game of judging power, so a phone with a little touch delay plays the same as a fast computer.
How long is a game?
About half a minute, and you fit in as many casts as you can in that time.